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Luminine (VRChat: Aquatic Base)

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Luminine (VRChat: Aquatic Base)

3 ratings

The Luminine originally lived in the mid-depths of the ocean, untouched by the sun. While they were highly capable of adapting to most circumstances, the Luminine hardly strayed from their caves and were weary of exploration.

Once their population became too dense, smaller groups divided off to find new homes for their rapidly growing numbers.

Over time, the strayed group's appearances changed as they adapted to their new living environments.

Each time the population grew too large, these groups would divide and branch off to explore new habitats. Today, there are countless subspecies of Luminine, with varying appearances.

Includes:

  • A .zip file properly organized, containing the following:
  • Unity package of Luminine, with physbones and all toggles already set up
  • Blend file to change the base mesh (.blend + .fbx)
  • A single substance painter 2022 (.SPP) file for texture editing. (Default textures are also included)
    • Mesh has been separated for ease of texturing
    • Alpha, Hue shift, and Occlusion maps
    • Please ensure to combine exported pngs prior to use.
  • Luminine species guidelines and lore
  • Instructions on how to best customize Luminine, and how to upload it to VRChat!

Requires:

  • Unity 2019.4.31f1
  • VRC Creator Companion or VRChat SDK (both available on VRChat's official website)
  • Blender, or a suitable 3D editing software (if you wish to edit the mesh)
  • Substance painter, or alternatively a 2D editing software (such as photoshop) to edit and/or combine textures

Features:

This base includes many different customization options for the body! All of these listed are set up and ready to use in-game already. This means you can easily customize your own Luminine without any setup.

  • Sliders:
    • Skin (Canis -> Hound -> Betta)
      • Hue slider when Betta skin is selected
    • Pupil shape (round -> slit)
      • note: if this value is at anything but 0, pupil shape will no longer be affected by the Angry expression.
    • Head shape (Canis -> Hound -> Betta -> Canis)
      • Canis resembles a traditional fox head with a long and narrow muzzle
      • Hound has a linear-type broad muzzle with a short snout
      • Betta resembles a feline-like head, with a shorter muzzle
    • Eyelashes (Short -> Long)
  • Toggles:
    • Bulbs (on/off)
    • Eye Glimmer (on/off)
      • Purely cosmetic, simply looks spookier without it if you enjoy a spooky appearance
  • 3 premade textures
    • Canis
      • Purple scales with gold eyes and emission
    • Hound
      • Dark green/cyan scales with cyan eyes and emission
    • Betta
      • Has hue shift available in-game
  • 5 facial expressions, using hand gestures combinations (Happy, Sad, Angry, Hiss, Shock)
    • Happy: Tail wag, eyes closed, mouth open
      • Both hands, double thumbs up
      • Also triggered when head is pat
    • Sad: Puffy cheeks
      • Both hands, double finger guns
    • Angry: Slit pupils, teeth bared
      • Left hand, fist
    • Hiss: Slit pupils, snarl
      • Right hand, fist
    • Shock: Mouth open
      • Either hand, point
  • Contact trigger for pat as mentioned above
  • Icons for all submenus, toggles, and sliders for ease of use!
  • Eyelook and Visemes
  • Physbones on fins, bulbs, and tail
  • A whole lot of CUTENESS!

Avatar Statistics:

  • 6.43 MB
  • Polygons: 39,136/70,000
  • Texture Memory: 14.73 MB
  • Skinned Meshes: 2/8
  • Material Slots: 2/16
  • PhysBone Components: 4/16
  • Performance Ranking
    • (PC) : Good
  • This avatar is not immediately quest compatible.
  • Please note that there are some shader limitations with transparency.

Changelog:

  • Version 1.1: Prefab missing fin materials has been resolved

License:

By purchasing this avatar, you agree to the following

You may...

  • Customize the avatar including personalized textures, assets, etc!
  • Use the model for personal use
  • Offer/sell retexture commissions for the model, but both parties must personally own the model

You may not...

  • Use the model for any commercial purposes (commercial v-tubing, reselling, etc) regardless of modifications of the model.
    • Those who purchase the model using a commercial license are permitted to use the model for commercial v-tubing, streaming, youtube, and other similar uses. Redistribution or reselling to any degree is still prohibited regardless.
    • If you have any questions feel free to reach out to me on Discord.
  • Take credit for the model
  • Make any version of the model public
  • Share the package with anyone, or resell the product to any degree
  • Refund the product

If you're not sure feel free to contact me. My Discord is thingy#3885.

Please note that by buying the product, you are not buying unity/blender lessons. If you are new to unity, blender, or vrchat, there are plenty of tutorials online! Of course, if you are genuinely stumped I would be happy to help you out in my Discord help channel :) https://discord.gg/p42nbh47a6

Twitter: https://twitter.com/draw_for_food

Full Luminine Species Guidelines (same as attached .txt)

The original Luminine (Luminine Canis) is a species with pointed snouts and nimble bodies made to zip through the ocean depths. Lurking in darker waters, the Luminine's vibrant scales were only ever seen by their prey as a flash of gold and violet moments before being eaten.

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Lore:

The Luminine originally lived in the mid-depths of the ocean, untouched by the sun. While they were highly capable of adapting to most circumstances, the Luminine hardly strayed from their caves and were weary of exploration.

Once their population became too dense, smaller groups divided off to find new homes for their rapidly growing numbers.

Over time, the strayed group's appearances changed as they adapted to their new living environments.

Each time the population grew too large, these groups would divide and branch off to explore new habitats. Today, there are countless subspecies of Luminine, with varying appearances.

_____________________________

Overview:

The Luminine have highly adaptable behavior, and are able to physically adapt very easily to different aquatic/semi-aquatic environments. Thus, their physical appearances may vary greatly from one to another depending on their adaptations and mixes between subspecies.

While the species is able to (and tends to) live the entirety of their lives underwater, they have semiaquatic abilities to be able to survive on the surface comfortably.

Luminine may vary in hue, brightness, and coloration of their scales.

Mixes between the 3 Luminine subspecies can also lead to different combinations of features, including coloration, emission, head shape, etc.

The defining feature of a Luminine is their fins, which can also vary in size and shape.

Luminine pups, otherwise known as guppies, have much shorter limbs in comparison to their body. They also tend to be chubbier, and lose their baby-fat as they grow into adolescence. At this stage they are very quick but may be clumsy.

In combat, Luminine will hiss and attack with their jaws since they do not have very large claws.

While generally not too large, sizes of the Luminine can vary greatly.

_____________________________

Behavior:

Luminine primarily eat small fish, but may adapt to omnivore or herbivore capacities.

Luminine usually live in caves and holes, or occasionally shells or huts made from ribcages of massive creatures. Luminine do not share homes with others outside their kin, though frequently build their homes in "neighborhoods", in close proximity with others.

Luminine are not naturally aggressive and enjoy traveling and living in small packs. Although Luminine's lifestyles are entirely independent outside of their kin, they enjoy the presence of others. Luminine will rarely collaborate or interact with other Luminine despite nesting very closely together. However, if one is wounded or in combat, Luminine will not hesitate to aid eachother.

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Subspecies Specifications:

Luminine Canis- The original Luminine branch. Hue of scales tend to range between pink to indigo. Their sharp snouts easily cut through water and assist in chasing prey. Their glow ranges from colors between pale-yellow (almost white) to orange, and even red. Luminine Canis live in the middepths of the ocean.

Luminine Betta- Live in shallower waters. Hue of scales range across all colors, with markings that may reflect those of tropical fish. Their eyes are typically black, brown, or grey, with very faint emission. Their shorter snouts are less efficient for hunting and tracking, but make it easier to navigate through tighter spaces, such as reefs or small holes where they may live. Pure Luminine Betta do not have bulbs, and live in sun-lit waters. Luminine Betta feed primarily on small fish, crustaceans, mollusks, insects, and even jellyfish.

Luminine Hound- Live at the ocean floor. Hue of scales tend to range between indigo to very deep greens. Oftentimes their markings will be near-invisible due to their dark coloration. Their eyes are dimmer than Luminine Canis, but have very powerful night-vision. Their glow ranges from colors between cyan to lime green. Their broad snouts are much more suitable for higher pressure waters, and they prey on any smaller fish they may find. They have much slower metabolisms and can survive for up to 30 days without eating.

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These are simply guidelines, though Luminine can vary greatly depending on their environment, so have fun creating your own, and feel free to be creative ^u^!

Last updated: 04.15.23

Credits: World in Demo Clip: https://vrchat.com/home/world/wrld_8434a67f-b1e0-4bd0-a141-1c9c2965ef0a

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No Refunds

Due to the nature of a digital product, this item is not eligible for refunds after purchase. If you have issues with your purchase you are welcome to contact me through discord @drawforfood. If you are having tech problems, please use my discord server instead.

Last updated Feb 13, 2024

You'll get a unity package ready to import to VRChat, and the necessary files for customization!

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